This show is the final in a 3-part series called Gatherings of the Tribe in which I talk to a variety of people about the big events that bring gamers together throughout the year: GDC, PAX, E3, etc.
This episode features my conversation with game developers Matthew Burns (Shadegrown Games), Nels Anderson (Hothead Games), and David Carlton (Playdom).
We discuss a variety of topics, including why developers attend PAX and GDC; why developers keep secrets; and why developers enjoy "spreading their cognitive genetic material."
Hope you enjoy the show, and thanks for listening!