In clinical psychology, continually doing a repetitive action with little or no justification is tell-tale sign of obsessive-compulsive disorder. In MMOs, it's just called the grind. Why, after so many complaints, is the grind still a major feature of nearly every MMO RPG available? Inspired a post from Zach Best writing for Game Design Aspect of the Month, that is the very question Scott and I will be exploring in this week's podcast. You can find the original article and a pouch of magic destiny in the show notes. We also encourage you to leave your own gaming experiences in the comments section below. Discussion starters: - Do you enjoy grinding? Does it fulfill an important purpose for you? - Is grinding a permanent feature of games with leveling mechanics? - How much of the grind is self-imposed? To listen to the podcast:- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed. - Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format. - Subscribe to this podcast and EXP's written content with the RSS link on the right. Show notes: - Run time: 28 min 20 sec - “The Opposite of Grind," by Zach Best via Game Design Aspect of the Month- Music provided by Brad Sucks
Publié le par Jorge Albor, Scott Juster, Experience Points
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