Technically, you could play GTA without breaking any laws, but wouldn't that be like playing Mario without jumping? This week, thanks to Mitch Krpata's article about verbs in games, we talk about the gap between the theoretical potential of a game's rules and the practical realities of the actions you can take. Along the way, we do a check in on some recent open world games we've been playing, as that genre seems particularly prone to tension between what you could do and what your available actions steer you towards. We're not here to get in the way of your action, so feel free to jump into the comments with your thoughts.- Subscribe to the EXP Podcast via iTunes- Find the show on Stitcher- Here's the show's stand-alone feed- Listen to the podcast in your browser by left-clicking here. Or, right-click and select "save as link" to download the show in MP3 format.- Subscribe to this podcast and EXP's written content with the RSS link on the right.Show notes:- Runtime: 31 min 28 sec- "Verbs," by Mitch Krpata, via Insult Swordfighting- Music by: Brad Sucks
Emissions
- The Experience Points Podcast
- EXP Podcast #245: Taking Action in Open Worlds
Publié le par The Experience Points Podcast
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