Our bags are in the trunk, Teenage Wasteland
is playing on the stereo, and our coffee stained road map is on the
dash: On this podcast, we're hittin' the road. This week, we draw our
discussion from prolific and esteemed games writer/pseudonym L.B. Jeffries and his excellent article on Popmatters.
Early last month, Jeffries discussed his thoughts on travel in
videogames and raised some interesting questions. This week, Scott and
I tag along with our own journey through videogame travel, hitting such
topics as basic math, warp tubes, and boredom. As always, we encourage
you to share your own tales of navigation in the comments section below.Some discussion starters:- Do you ever use out-of-game distractions during in-game travel?- Are games allowed to be boring? Not just calm, or unexciting, but actually boring?- Do you use landmarks, or any other tricks, to help make sense of space while traveling?- Which games capture your definition of travel best?To listen to the podcast:- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed.-
Listen to the podcast in your browser by left-clicking the title. Or,
right-click and select "save as link" to download the show in MP3
format.- Subscribe to this podcast and EXP's written content with the RSS link on the right.Show notes:-Run time: 25 min and 53 sec- Travel in Video Games, via Popmatters-Music by Brad Sucks