This week we emerge from our holiday haze and talk about the ways in which some large publishers are trying to foster a fuzzy feeling by appealing to a sense "the good old days" of established games and franchises.  This kind of packaged nostalgia is clearly popular; just ask the people paying actual currency to play the original version of World of Warcraft.  But what does it mean that we're drawn to these time capsules and does it mean we're headed toward a looping cycle where we reset franchises once every seven to ten years?  If so, then I can't wait for my Cow Clicker remake.